You must be in the ship holding the resources when it docks at the research centre. I recommend supplying your Bofu lab and installing Trade Command Software MKI on your freighters and telling one to buy Bogas, and the other to buy energy cells through the trade menu in the command console.
Make sure that you set their homebase to the chemical lab and transfer money to the station k should be fine. Once everything has been delivered, you can go to meet Hola Ni at the location of the accelerator.
After building the accelerator and getting enough rep with the Paranid for docking rights, Hola Ni will give you a message asking you to enter their space and try to contact a Paranid official. While you could go for it now, I would highly recommend upgrading your ship as the next part contains some combat. The scorpion which you can easily build at the HQ is perfect for this!
You can upgrade the speed and cargo at the HQ, fit it out with some particle accelerator cannons from the research station, give it some shields from your discoverer and it should be perfect for the next part. He asks you to help him to deal with the pirate problem that they have been dealing with, and that moves us to the next section. Jako Brano needs you to destroy a few pirates, by that he means 5. For now be sure to avoid the M3 ships as they can probably kill you with just their back turret, but M5s and M4s should be pretty easy to kill.
Once you have killed 5 pirates you can report back to Jako Brano and he will, for some reason, decide to give you a Nemesis corvette, so go ahead and talk to the Teladi on the military base to claim it. Your next mission is to destroy the pirate base. Visit the locations messaged to you and then read the next message from Ramanckatsalss. They will act like they have never seen you before, but shortly after will send you a message telling you that they have been captured.
Head back and meet him in the sector where you found the pirate base. When you contact him, he will tell you that explosions were reported in the sector and that the pirate base is gone, and you are able to tell him that you had just destroyed the base and the threat has been dealt with.
Now Ramanckatsalss wants to talk, he tells you that the pirate base was moved to another location, and that Idmanckardet may be on a convoy flying through the void towards an unknown destination.
The next mission will be to meet him at your HQ, so you can fly ahead and get a head start for that if you want to get straight to the next part. Idmanckardet will tell you that he was able to seal the gates, but only for a short amount of time, and that Hola Ni was being used as a replacement to unseal the gates. You must now, once again travel across all of those sectors you just came through to get back to Ramanckatsalss.
If you are getting sick of all of this travelling, you can transfer the jumpdrive off of the nemesis you got for free, or buy one from the Boron research station. Before you speak to Ramanckatsalss, make sure that you are in a ship with at least an M cargo bay, the Advanced Discoverer or the Nemesis will both work fine. This is because once you have finished speaking to him, he will attempt to transfer the cargo bay hacker to your ship, but if your ship is of S cargo bay or lower, he will not be able to transfer it.
The best way to know if a ship is owned by the Duke is by checking if the ship is displayed above the stations on the sector map, as shown below: To use the Cargo Bay Hacker you will need to first bind it in the controls.
You will also have to make sure that you have both a transporter device you start with one in the discoverer and a freight scanner you can buy one of these at the Paranid equipment dock in Holy VIsion zeta. Press the key you have binded to the hacker and they will start being moved into your cargo bay.
After taking a few from each ship, you will be detected and they will turn red one by one. You should be able to get all 21 just from the first 3 ships that are sent out but if you are unlucky then more should spawn soon after the first group arrive at the hub. Once you have got the rifles, you will need to deliver them back to Ramanckatsalss back in Holy Vision delta. He tells you that now is the time to take over the gate hub.
Make sure that you have your Nemesis ready with a jumpdrive and energy cells on hand as there is going to be a big fight soon and you might need to jump out to regenerate shields if it gets tough. He still agrees to follow the plan though. The best strategy for this is to turn on your Auto aim and hold control to fire while keeping the front of your ship facing the hit marker.
This will make the weapons turn inwards to shoot the ship instead of just firing past them. Almost all of these ships are equipped with remote guided warheads, which do significant damage to even a corvette, so if you do find you are getting hit by a lot of them be sure to jump out and back in to get your shield back.
After clearing out the horde of enemies you will be able to comm Hola Ni and they will give you the options: 1. Link the hub to Pirate territory 2. Link the hub to Boron territory 3.
Link the hub to Paranid territory 4. Link the hub to Duke territory No matter which one you pick, the whole universe will still be accessible, it only affects how close you and your HQ are to each of these factions.
Unfortunately the part where you are sent out to hunt pirates to prove yourself is actually broken as well. If for any reason the AI takes them out, as they do not re-spawn you cannot continue. And combat patrol pirates do not count towards this either. They need to be allowed to respawn if the objective is not complete. I have decided to revise this statement. I was able to get it to complete. X3: Farnham's Legacy has been tested by a small but dedicated team of volunteers.
Players can send feedback on our official X3: Farnham's Legacy forum. System Requirements Windows. Minimum: OS: Ubuntu Recommended: OS: Ubuntu See all. View all. Click here to see them. Customer reviews. Overall Reviews:.
Recent Reviews:. Review Type. All Positive Negative All Steam Purchasers 23 Other All Languages Your Languages Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph. Brought to you by Steam Labs. Filter reviews by the user's playtime when the review was written:. No minimum to No maximum. Off-topic Review Activity. When enabled, off-topic review activity will be filtered out. It is all the same to me, all the old startup new game possibilities are there, and no Farnham whatsoever Showing 1 - 7 of 7 comments.
Find the Farnham's Legacy store page and you should be able to download it form there. This will then add a separate game entry in Steam for you to launch the game.
Why so difficult? I have it in my steam, I downloaded it already, and then? Kosevich View Profile View Posts. It's more like a separate game than a DLC. You don't need Albion Prelude for Farnharms Legacy to work. Originally posted by Kosevich :.
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